Renderer: Xabre VGA Vendor: SiS Memory: 32 MB Version: 1.2.1 Shading language version: N/A Max texture size: 2048 x 2048 Max texture coordinates: 0 Max vertex texture image units: 0 Max texture image units: 0 Max geometry texture units: 0 Max anisotropic filtering value: 0 Max number of light sources: 8 Max viewport size: 2048 x 2048 Max uniform vertex components: 0 Max uniform fragment components: 0 Max geometry uniform components: 0 Max varying floats: 0 Max samples: 4 Max draw buffers: 0 Extensions: 58 GL_ARB_depth_texture GL_ARB_multisample GL_ARB_multitexture GL_ARB_point_parameters GL_ARB_shadow GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_transpose_matrix GL_ARB_vertex_program GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_polygon_offset GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_swap_control GL_EXT_texture3D GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_vertex_array GL_KTX_buffer_region GL_NV_blend_square GL_SGIS_multitexture GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_multi_draw_arrays GL_WIN_swap_hint WGL_ARB_extensions_string WGL_ARB_multisample WGL_ARB_pbuffer WGL_ARB_pixel_format WGL_ARB_render_texture WGL_EXT_extensions_string WGL_EXT_pixel_format WGL_EXT_swap_control Core features v1.1 (100 % - 7/7) v1.2 (100 % - 8/8) v1.3 (100 % - 9/9) v1.4 (86 % - 13/15) v1.5 (33 % - 1/3) DirectDraw Device Properties: Hardware Driver SiSGRV.dll (6.14.10.3511) Hardware Description SiS 315_315E Direct3D Device Properties: Total / Free Local Video Memory 28112 KB / 26590 KB Total / Free Non-Local Video Memory 57344 KB / 57344 KB Rendering Bit Depths 16, 32 Z-Buffer Bit Depths 16, 24, 32 Min Texture Size 1 x 1 Max Texture Size 2048 x 2048 Vertex Shader Version Not Supported Pixel Shader Version Not Supported Direct3D Device Features: Additive Texture Blending Supported AGP Texturing Supported Anisotropic Filtering Not Supported Automatic Mipmap Generation Not Supported Bilinear Filtering Supported Compute Shader Not Supported Cubic Environment Mapping Not Supported Cubic Filtering Not Supported Decal-Alpha Texture Blending Supported Decal Texture Blending Supported Directional Lights Not Supported DirectX Texture Compression Not Supported DirectX Volumetric Texture Compression Not Supported Dithering Supported Dot3 Texture Blending Supported Double-Precision Floating-Point Not Supported Driver Concurrent Creates Not Supported Driver Command Lists Not Supported Dynamic Textures Supported Edge Anti-Aliasing Not Supported Environmental Bump Mapping Not Supported Environmental Bump Mapping + Luminance Not Supported Factor Alpha Blending Supported Geometric Hidden-Surface Removal Not Supported Geometry Shader Not Supported Guard Band Not Supported Hardware Scene Rasterization Supported Hardware Transform & Lighting Supported Legacy Depth Bias Not Supported Map On Default Buffers Not Supported Mipmap LOD Bias Adjustments Supported Mipmapped Cube Textures Not Supported Mipmapped Volume Textures Not Supported Modulate-Alpha Texture Blending Supported Modulate Texture Blending Supported Non-Square Textures Supported N-Patches Not Supported Perspective Texture Correction Supported Point Lights Not Supported Point Sampling Supported Projective Textures Supported Quintic Bezier Curves & B-Splines Not Supported Range-Based Fog Not Supported Rectangular & Triangular Patches Not Supported Rendering In Windowed Mode Supported Runtime Shader Linking Not Supported Scissor Test Supported Slope-Scale Based Depth Bias Not Supported Specular Flat Shading Supported Specular Gouraud Shading Supported Specular Phong Shading Not Supported Spherical Mapping Not Supported Spot Lights Not Supported Stencil Buffers Supported Sub-Pixel Accuracy Supported Subtractive Texture Blending Supported Table Fog Supported Texture Alpha Blending Supported Texture Clamping Supported Texture Mirroring Supported Texture Transparency Supported Texture Wrapping Supported Tiled Resources Not Supported Triangle Culling Not Supported Trilinear Filtering Supported Two-Sided Stencil Test Not Supported Vertex Alpha Blending Supported Vertex Fog Supported Vertex Tweening Not Supported Volume Textures Not Supported W-Based Fog Supported W-Buffering Supported Z-Based Fog Not Supported Z-Bias Not Supported Z-Test Not Supported Supported FourCC Codes: AI44 Supported AYUV Supported NV12 Supported NV21 Supported PICP Supported RAW8 Supported SOVB Supported UYVY Supported YUY2 Supported YV12 Supported YVYU Supported